A downloadable game

Tan, a 9-year-old boy who is trapped inside a small, cozy cottage in Sanctuary Valley. The Valley is a place of respite for those escaping harsh realities, but Tan’s connection to it is complicated—he doesn’t belong there, and his presence has disrupted the rules of the Valley.

Guide Tan through the cottage, solve light environmental puzzles, and engage in action mini-games that represent Tan’s imagination as he listens to Foo and Hati’s descriptions of the Valley. As Tan uncovers more about himself and the Valley, he must come to terms with the fact that living as someone else is wrong.

Beloved Bound Development Timeline

🎨 Art and Concept Design

  • ✅ Defined game theme, atmosphere, and style
  • ✅ Created character designs
  • ✅ Designed the cozy cottage and environmental assets

💻 Game Systems and Mechanics

  • ✅ Developed inventory system and item interactions
  • ✅ Designed mini-games
  • ✅ Implemented player movement and event triggers

✍️ Narrative and Story Development

  • ✅ Completed the main storyline outline
  • ✅ Written initial screenplay and dialogue drafts
  • ✅ Developed the cottage’s mysterious history

🎮 Core Gameplay Development

  • ✅ Set up the intro scene and cottage exploration events
  • ✅ Created mini-games sequences
  • ✅ Designed interactive furniture and item mechanics

🛠️ Current Focus

  • 🎯 Polish animations, transitions, and effects
  • 🎯 Test gameplay balance and interaction feedback
  • 🎯 Integrate additional dialogues and player choices

🚀 Upcoming Goals

  • 🌟 Add sound design and background music
  • 🌟 Create teaser trailer and promotional assets
  • 🌟 Launch demo version of Beloved Bound

📅 Future Plans

  • ✨ Release full game with multiple translations
  • ✨ Expand world-building content post-launch

**Regarding the Usage of AI**

To develop Beloved Bound, We’ve used ChatGPT to assist with dialogue writing and native English corrections. While every story and character is crafted with care and imagination, ChatGPT has helped refine the text and ensure it resonates in clear, fluent English.

I appreciate your support in bringing this game to life!

Development log

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